只针对真机编译
1.到http://www.videolan.org/vlc/download-ios.html 下载3个压缩文件
2. 创建目录(比如/VLC),并将3个源代码包解压在目录内,并依次重命名为:MediaLibraryKit, MobileVLC, vlc
3.替换脚本文件内容:/VLC/vlc/extras/package/ios/build_for_iOS.sh,其中
-miphoneos-version-min我设置的是5.0,你也可以设置成5.1或6.0:
#!/bin/sh
set -e
echo "Building libvlc for the iOS"
if [ "$1" = "Simulator" ]; then
PLATFORM="Simulator"
TARGET="i686-apple-darwin10"
ARCH="i386"
else
PLATFORM="OS"
TARGET="arm-apple-darwin10"
ARCH="armv7"
OPTIM="-mno-thumb"
fi
THIS_SCRIPT_PATH=`pwd`/$0
pushd `dirname $0`/../../..
VLCROOT=`pwd` # Let's make sure VLCROOT is an absolute path
popd
DEVROOT="/Applications/Xcode.app/Contents/Developer/Platforms/iPhone${PLATFORM}.platform/Developer"
IOS_SDK_ROOT="${DEVROOT}/SDKs/iPhone${PLATFORM}6.0.sdk"
BUILDDIR=${VLCROOT}/build-ios-${PLATFORM}
PREFIX=${VLCROOT}/install-ios-${PLATFORM}
IOS_GAS_PREPROCESSOR="${VLCROOT}/extras/package/ios/resources/gas-preprocessor.pl"
export AR="${DEVROOT}/usr/bin/ar"
export RANLIB="${DEVROOT}/usr/bin/ranlib"
export CFLAGS="-isysroot ${IOS_SDK_ROOT} -arch ${ARCH} -miphoneos-version-min=5.0 ${OPTIM}"
export OBJCFLAGS="${CFLAGS}"
if [ "$PLATFORM" = "Simulator" ]; then
# Use the new ABI on simulator, else we can't build
export OBJCFLAGS="-fobjc-abi-version=2 -fobjc-legacy-dispatch ${OBJCFLAGS}"
fi
export CPPFLAGS="${CFLAGS}"
export CXXFLAGS="${CFLAGS}"
export CPP="${DEVROOT}/usr/bin/llvm-cpp-4.2"
export CXXCPP="${DEVROOT}/usr/bin/llvm-cpp-4.2"
export CC="${DEVROOT}/usr/bin/llvm-gcc-4.2"
export OBJC="${DEVROOT}/usr/bin/llvm-gcc-4.2"
export CXX="${DEVROOT}/usr/bin/llvm-g++-4.2"
export LD="${DEVROOT}/usr/bin/ld"
export STRIP="${DEVROOT}/usr/bin/strip"
if [ "$PLATFORM" = "OS" ]; then
export LDFLAGS="-L${IOS_SDK_ROOT}/usr/lib -L${IOS_SDK_ROOT}/usr/lib/system -arch ${ARCH}"
else
export LDFLAGS="-syslibroot=${IOS_SDK_ROOT}/ -arch ${ARCH}"
fi
export PATH="/usr/bin:/bin:/usr/sbin:/sbin:/usr/local/bin:/usr/X11/bin:${VLCROOT}/extras/contrib/build/bin:${VLCROOT}/extras/package/ios/resources"
echo "Boostraping contribs"
pushd ${VLCROOT}/extras/contrib
# contains gas-processor.pl
export PATH=$PATH:${VLCROOT}/extras/package/ios/resources
# The contrib will read the following
export IOS_SDK_ROOT
echo "Building contrib for iOS"
./bootstrap ${TARGET} ios
make src
echo "Building contrib for current host"
./bootstrap
make
popd
if [ "$PLATFORM" = "OS" ]; then
export AS="${IOS_GAS_PREPROCESSOR} ${CC}"
export ASCPP="${IOS_GAS_PREPROCESSOR} ${CC}"
else
export AS="${DEVROOT}/usr/bin/as"
export ASCPP="${DEVROOT}/usr/bin/as"
fi
echo "Bootstraping vlc"
if ! [ -e ${VLCROOT}/configure ]; then
${VLCROOT}/bootstrap
fi
if [ ".$PLATFORM" != ".Simulator" ]; then
# FIXME - Do we still need this?
export AVCODEC_CFLAGS="-I${PREFIX}include"
export AVCODEC_LIBS="-L${PREFIX}lib -lavcodec -lavutil -lz"
export AVFORMAT_CFLAGS="-I${PREFIX}include"
export AVFORMAT_LIBS="-L${PREFIX}lib -lavcodec -lz -lavutil -lavformat"
fi
mkdir -p ${BUILDDIR}
pushd ${BUILDDIR}
# Run configure only upon changes.
if [ "${VLCROOT}/configure" -nt config.log -o \
"${THIS_SCRIPT_PATH}" -nt config.log ]; then
CONTRIB_DIR=${VLCROOT}/extras/contrib/hosts/${TARGET}/ios \
${VLCROOT}/configure \
--prefix="$PREFIX" \
--host="${TARGET}" \
--enable-debug \
--disable-shared \
--enable-static \
--disable-macosx \
--disable-macosx-defaults \
--disable-macosx-vout \
--disable-macosx-dialog-provider \
--disable-macosx-qtcapture \
--disable-macosx-eyetv \
--disable-macosx-vlc-app \
--with-macosx-sdk=${IO_SDK_ROOT} \
--enable-audioqueue \
--enable-ios-vout \
--enable-avcodec \
--enable-avformat \
--enable-swscale \
--enable-faad \
--disable-mad \
--disable-a52 \
--disable-fribidi \
--disable-macosx-audio \
--disable-qt4 --disable-skins2 \
--disable-libgcrypt \
--disable-remoteosd \
--disable-vcd \
--disable-postproc \
--disable-vlc \
--disable-vlm \
--disable-httpd \
--disable-nls \
--disable-glx \
--disable-visual \
--disable-lua \
--disable-sse \
--disable-neon \
--disable-mmx # MMX and SSE support requires llvm which is broken on Simulator
fi
CORE_COUNT=`sysctl -n machdep.cpu.core_count`
let MAKE_JOBS=$CORE_COUNT+1
echo "Running make -j$MAKE_JOBS"
make -j$MAKE_JOBS
make install
popd

4.上述博文第4步还修改了/VLC/MobileVLC/buildMobileVLC.sh文件,该脚本内容其实就是总的编译脚本,我之前编译执行该脚本,其实会在编译ffmpeg时下载某个压缩包就会出错,该脚本仍然会继续执行,直到后面编译项目时遇到新的问题,导致我定位实际问题所在不准确。所以一步一步,自己去执行每一条命令,好排错。所以这里我也不需要替换该脚本了。
5. 修改Makefile文件,禁用汇编,该文件位于:/VLC/vlc/extras/contrib/src目录下
改动方式:搜寻关键字“FFMPEGCONF”,FFMPEGCONF =改为FFMPEGCONF = –disable-asm
这步其实相当纠结,虽然最终编译出可运行的app,但效率实在不敢恭维,我试过1G以上的rmvb和avi文件,均无法正常播放;郁闷。
后来根据这篇文章https://github.com/yuvi/gas-preprocessor/issues/16最后提到的下载这个https://github.com/xbmc/xbmc/tree/master/tools/darwin/depends/gas-preprocessor,并替换vlc/extras/package/ios/resources下的同名文件,尝试编译,仍然会有错;
再后来我又替换了vlc/extras/contrib/src-arm-apple-darwin10-ios/src/ffmpeg/libavutil/arm目录下的intmath.h和intreadwrite.h2个头文件(其实脚本执行最先会去svn地址checkout ffmpeg,我不知道这个ffmpeg的svn内容到底是何时版本的,因为我单独编译过ffmpeg,网上的教程是git clone git://source.ffmpeg.org/ffmpeg.git这个地址,于是我直接从git clone这来的同目录下的头文件去替换了vlc里的);这样就不需要修改Makefile文件了,但编译出来运行效果还是不理想,这一步还望高人求解,如何不disable-asm而编译成功?
6. 为了编译libdvbpsi库,稍稍修改iOS SDK的源文件。这是因为编译时会报错说找不到”i386/limits.h”,所以需要把这个文件拷贝到他的搜寻目录中去。
– a) 找到目录:/Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS5.0.sdk/usr/include
– b) 在其中新建目录:i386
– c) 全局搜索某个i386目录下的limits.h和_limits.h文件,并将搜索到的这两个文件拷贝入刚才创建的目录中。
7.替换VLC/vlc/extras/contrib里的bootstrap内容如下,mac为10.8系统的请把其中10.7的文本都替换为10.8:
#!/bin/sh
# ***************************************************************************
# bootstrap : Set up config.mak
# ***************************************************************************
# Copyright (C) 2003-2009 the VideoLAN team
# $Id$
#
# Authors: Christophe Massiot
# Derk-Jan Hartman
# Felix Paul Kühne
#
# This program is free software; you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation; either version 2 of the License, or
# (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program; if not, write to the Free Software
# Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston MA 02110-1301, USA.
# ***************************************************************************
if test "$#" -gt "2" -o "$1" = "-h" -o "$1" = "--help" ; then
echo "Usage: $0 [host [distro]]" >&2
echo " Prepare config.mak file." >&2
exit 1
fi
LANG=C
export LANG
set -e
set +x
BUILD=`gcc -dumpmachine`
if test "$#" -ge "1"; then
HOST="$1"
else
HOST="$BUILD"
fi
DISTRO=
if test "$#" = "2"; then
echo "Forcing distro.mak to use $2.mak"
DISTRO="$2"
HOST="$1"
fi
rm -f config.mak
{
echo "# Automatically generated by bootstrap."
echo "# Make changes if you know what you're doing."
} > config.mak
rm -f distro.mak
{
echo "# Automatically generated by bootstrap"
echo "# Make changes if you know what you're doing."
} > distro.mak
if test "$HOST" != "$BUILD"; then
if test -z "$CC"; then
CC="${HOST}-gcc"
fi
if test -z "$CXX"; then
CXX="${HOST}-g++"
fi
if test -z "$LD"; then
LD="${HOST}-ld"
fi
if test -z "$RANLIB"; then
RANLIB="${HOST}-ranlib"
fi
if test -z "$AR"; then
AR="${HOST}-ar"
fi
if test -z "$STRIP"; then
STRIP="${HOST}-strip"
fi
fi
case $HOST in
*powerpc*|*ppc*)
ARCH="ppc"
;;
*86_64*)
ARCH="x86_64"
;;
*86*)
ARCH="i386"
;;
arm*eabi)
ARCH="armel"
;;
arm*)
ARCH="arm"
;;
esac
echo "ARCH = $ARCH" >> config.mak
# Check the HAVE_{OS}
case $HOST in
*darwin*)
echo "HAVE_DARWIN_OS = 1" >> config.mak
echo "HAVE_BSD = 1" >> config.mak
;;
*linux*)
echo "HAVE_LINUX = 1" >> config.mak
;;
*bsd*)
echo "HAVE_BSD = 1" >> config.mak
;;
*wince*)
echo "HAVE_WINCE = 1" >> config.mak
;;
esac
case $DISTRO$HOST in
ppc-darwin)
# Mac OS X < 10.4 echo "Your version of Mac OS X is too old!" >&2
echo "Compiling VLC requires 10.5.x or later" >&2
exit 1
;;
*-apple-darwin8)
echo "Your version of Mac OS X is too old!" >&2
echo "Compiling and running VLC requires 10.5.x or later" >&2
exit 1
;;
powerpc-apple-darwin9)
SDK_TARGET=10.7
echo "SDK_TARGET = ${SDK_TARGET}" >> config.mak
echo "ENVP = MACOSX_DEPLOYMENT_TARGET=${SDK_TARGET}" >> config.mak
echo "MACOSX_SDK = /Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX10.7.sdk" >> config.mak
echo "HAVE_DARWIN_9 = 1" >> config.mak
HAVE_DARWIN_9=1
HAVE_DARWIN_32=1
CFLAGS_TUNING=" -arch ppc -mtune=G4"
EXTRA_CFLAGS=" -D\${ENVP} -isysroot \${MACOSX_SDK} -mmacosx-version-min=\${SDK_TARGET}"
EXTRA_LDFLAGS=" -arch ppc -isysroot \${MACOSX_SDK} -mmacosx-version-min=\${SDK_TARGET} -Wl,-syslibroot,\${MACOSX_SDK}"
CC="/Applications/Xcode.app/Contents/Developer/usr/bin/gcc-4.2"
CXX="/Applications/Xcode.app/Contents/Developer/usr/bin/g++-4.2"
LD="ld -arch ppc -syslibroot \${MACOSX_SDK} -mmacosx-version-min=\${SDK_TARGET}"
echo "PATH = /bin:/usr/bin:/usr/local/bin:" >> config.mak
DISTRO=darwin
if test -e /Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs; then
echo "SDKs found. Everything is fine." >&2
else
echo "ERROR:\nYour Developer Tools' SDKs were not found.\nYou need to add extra symbolic links to /Developer to achieve correctly\nbuilt contribs.\nHave a look at the OSX-Compile-HOWTO for details." >&2
exit 1
fi
;;
i686-apple-darwin*)
echo "Building for $DISTRO"
SDK_TARGET=10.7
MIN_LD_VERSION_WITH_TEXT_RELOCATION=81
echo "SDK_TARGET = ${SDK_TARGET}" >> config.mak
echo "HAVE_DARWIN_OS_ON_INTEL = 1" >> config.mak
echo "HAVE_DARWIN_9 = 1" >> config.mak
HAVE_DARWIN_9=1
if test `ld -v 2> /dev/stdout | sed -E 's/.*ld64-([0-9]+).*/\1/'` -lt ${MIN_LD_VERSION_WITH_TEXT_RELOCATION}; then
echo "ERROR: Your ld version is unable to compile VLC.\nUpdate to Xcode 3.1 or higher." >&2
exit 1
fi
echo "ENVP = MACOSX_DEPLOYMENT_TARGET=${SDK_TARGET}" >> config.mak
echo "MACOSX_SDK = /Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX10.7.sdk" >> config.mak
HAVE_DARWIN_32=1
CFLAGS_TUNING=" -march=prescott -mtune=generic -arch i386 -m32"
EXTRA_CFLAGS=" -D\${ENVP} -isysroot \${MACOSX_SDK} -mmacosx-version-min=\${SDK_TARGET}"
EXTRA_LDFLAGS=" -arch i386 -isysroot \${MACOSX_SDK} -Wl,-syslibroot,\${MACOSX_SDK} -mmacosx-version-min=\${SDK_TARGET}"
CC="/Applications/Xcode.app/Contents/Developer/usr/bin/gcc-4.2"
CXX="/Applications/Xcode.app/Contents/Developer/usr/bin/g++-4.2"
echo "PATH = /bin:/usr/bin:/usr/local/bin" >> config.mak
DISTRO=darwin
if test -e /Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs; then
echo "SDKs found. Everything is fine." >&2
else
echo "ERROR:\nYour Developer Tools' SDKs were not found.\nYou need to add extra symbolic links to /Developer to achieve correctly\nbuilt contribs.\nHave a look at the OSX-Compile-HOWTO for details." >&2
exit 1
fi
if test $HOST = "i686-apple-darwin10"; then
echo "HAVE_DARWIN_10 = 1" >> config.mak
fi
;;
x86_64-apple-darwin*)
SDK_TARGET=10.7
echo "SDK_TARGET = ${SDK_TARGET}" >> config.mak
echo "HAVE_DARWIN_OS_ON_INTEL = 1" >> config.mak
echo "HAVE_DARWIN_9 = 1" >> config.mak
echo "ENVP = MACOSX_DEPLOYMENT_TARGET=${SDK_TARGET}" >> config.mak
echo "MACOSX_SDK = /Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX${SDK_TARGET}.sdk" >> config.mak
HAVE_DARWIN_64=1
CFLAGS_TUNING=" -march=core2 -mtune=core2 -m64 -arch x86_64"
echo "HAVE_DARWIN_64 = 1" >> config.mak
EXTRA_CFLAGS=" -D\${ENVP} -isysroot \${MACOSX_SDK} -mmacosx-version-min=\${SDK_TARGET}"
EXTRA_LDFLAGS=" -arch x86_64 -isysroot \${MACOSX_SDK} -Wl,-syslibroot,\${MACOSX_SDK} -mmacosx-version-min=\${SDK_TARGET}"
echo "PATH = /bin:/usr/bin:/usr/local/bin" >> config.mak
CC="/Applications/Xcode.app/Contents/Developer/usr/bin/gcc-4.2"
CXX="/Applications/Xcode.app/Contents/Developer/usr/bin/g++-4.2"
LD="ld"
RANLIB="ranlib"
AR="ar"
STRIP="strip"
DISTRO=darwin64
if test -e /Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs; then
echo "SDKs found. Everything is fine." >&2
else
echo "ERROR:\nYour Developer Tools' SDKs were not found.\nYou need to add extra symbolic links to /Developer to achieve correctly\nbuilt contribs.\nHave a look at the OSX-Compile-HOWTO for details." >&2
exit 1
fi
if test $HOST = "x86_64-apple-darwin10"; then
echo "HAVE_DARWIN_10 = 1" >> config.mak
fi
;;
*mingw32ce)
echo "HAVE_WINCE = 1" >> config.mak
echo "PKG_CONFIG_PATH = \$(PREFIX)/lib/pkgconfig" >> config.mak
EXTRA_CPPFLAGS=" -D_WIN32_WCE=0x0500"
DISTRO=wince
;;
*64-*mingw*)
echo "HAVE_WIN64 = 1" >> config.mak
echo "HAVE_WIN32 = 1" >> config.mak
echo "PKG_CONFIG_PATH = \$(PREFIX)/lib/pkgconfig" >> config.mak
EXTRA_CFLAGS="-O3"
DISTRO=win64
;;
*mingw32*)
echo "HAVE_WIN32 = 1" >> config.mak
echo "PKG_CONFIG_PATH = \$(PREFIX)/lib/pkgconfig" >> config.mak
EXTRA_CFLAGS=" -O3 -march=i686 -mtune=generic"
DISTRO=win32
;;
i686-pc-cygwin)
echo "HAVE_WIN32 = 1" >> config.mak
echo "HAVE_CYGWIN = 1" >> config.mak
CC="gcc -mno-cygwin -isystem /usr/include/mingw"
CXX="g++ -mno-cygwin -isystem /usr/include/mingw"
HOST=`$CC -dumpmachine`
EXTRA_CFLAGS=" -mno-cygwin -isystem /usr/include/mingw"
EXTRA_CPPFLAGS=" -mno-cygwin -isystem /usr/include/mingw"
EXTRA_LDFLAGS=" -mno-cygwin"
echo "PKG_CONFIG_PATH = \$(PREFIX)/lib/pkgconfig" >> config.mak
DISTRO=win32
;;
arm-wince-pe)
echo "PKG_CONFIG_PATH = \$(PREFIX)/lib/pkgconfig" >> config.mak
EXTRA_CPPFLAGS=" -D_WIN32_WCE"
DISTRO=wince
;;
armeb-linux-uclibc)
echo "HAVE_UCLIBC = 1" >> config.mak
echo "HAVE_BIGENDIAN = 1" >> config.mak
EXTRA_CFLAGS="-Os -march=armv5 -msoft-float"
;;
arm-none-linux-gnueabi)
if test -f /etc/maemo_version; then
DISTRO=maemo
echo 'HAVE_MAEMO = 1' >> config.mak
EXTRA_CFLAGS=" -mcpu=cortex-a8 -mtune=cortex-a8 -march=armv7-a"
EXTRA_CFLAGS="$EXTRA_CFLAGS -mfpu=neon -mfloat-abi=softfp"
EXTRA_CFLAGS="$EXTRA_CFLAGS -O3 -fno-tree-vectorize"
else
EXTRA_CFLAGS="-msoft-float"
fi
;;
*86_64*linux*)
EXTRA_CFLAGS=" -fPIC"
EXTRA_CPPFLAGS=" -fPIC"
EXTRA_LDFLAGS=" -L/usr/lib64"
echo "LIBRARY_PATH = /usr/lib64" >> config.mak
echo "PKG_CONFIG_PATH = /usr/lib64/pkgconfig" >> config.mak
echo "PKG_CONFIG_LIBDIR = /usr/lib64/pkgconfig" >> config.mak
;;
*arm-apple-darwin*)
EXTRA_CFLAGS=" -arch armv7"
EXTRA_LDFLAGS=" -arch armv7"
DISTRO="ios"
;;
esac
case "$DISTRO" in
ios)
echo 'HAVE_IOS = 1' >> config.mak
if test -z "$IOS_SDK_ROOT"; then
echo "ERROR:\nThe bootstrap script requires the IOS_SDK_ROOT environment variable to be set when building for iOS !"
exit 1
fi
EXTRA_CFLAGS+=" $CFLAGS"
EXTRA_LDFLAGS+=" $LDFLAGS"
EXTRA_CPPFLAGS+=" $CPPFLAGS"
EXTRA_CXXFLAGS+=" $CXXFLAGS"
echo "IOS_SDK_ROOT = ${IOS_SDK_ROOT}" >> config.mak
;;
esac
if test -z "${DISTRO}" -a "$HOST" = "$BUILD"; then
if test -d "/usr/lib/pkgconfig"; then
if test -z "$PKG_CONFIG_PATH"; then
echo "PKG_CONFIG_PATH = /usr/lib/pkgconfig" >> config.mak
fi
if test -z "$PKG_CONFIG_LIBDIR"; then
echo "PKG_CONFIG_LIBDIR = /usr/lib/pkgconfig" >> config.mak
fi
fi
# Try to match distribution
if test -f /etc/fedora-release; then
DISTRO=fedora
elif test -f /etc/maemo_version; then
DISTRO=maemo
echo 'HAVE_MAEMO = 1' >> config.mak
elif test -f /etc/debian_version; then
# NOTE: check for Debian *after* its derivatives
DISTRO=debian
fi
fi
# Default Unix-like systems
test -z "${DISTRO}" && DISTRO=unix
echo "BUILD = $BUILD" >> config.mak
echo "HOST = $HOST" >> config.mak
echo "PREFIX = `pwd`/hosts/$HOST/$DISTRO" >> config.mak
mkdir -p hosts/$HOST
ln -sfn $DISTRO hosts/$HOST/default_distro
if [ "$HOST" = "$BUILD" ]; then
ln -sfn hosts/$HOST/$DISTRO build
fi
echo "CC = ${CC}" >> config.mak
echo "CXX = ${CXX}" >> config.mak
echo "LD = ${LD}" >> config.mak
echo "RANLIB = ${RANLIB}" >> config.mak
echo "AR = ${AR}" >> config.mak
echo "STRIP = ${STRIP}" >> config.mak
echo "EXTRA_CFLAGS = ${CFLAGS_TUNING} ${EXTRA_CFLAGS}" >> config.mak
echo "EXTRA_CPPFLAGS = ${EXTRA_CPPFLAGS} -isystem \$(PREFIX)/include" >> config.mak
echo "EXTRA_LDFLAGS = ${EXTRA_LDFLAGS}" >> config.mak
echo "EXTRA_PATH = ${EXTRA_PATH}" >> config.mak
echo "DISTRO = ${DISTRO}" >> config.mak
#CMAKE
if test "$HOST" != "$BUILD"; then
if test ${DISTRO} = "win32"; then
echo "SET(CMAKE_SYSTEM_NAME Windows)" >> toolchain.cmake
fi
echo "SET(CMAKE_C_COMPILER ${CC})" >> toolchain.cmake
echo "SET(CMAKE_CXX_COMPILER ${CXX})" >> toolchain.cmake
echo "SET(CMAKE_FIND_ROOT_PATH `pwd` )" >> toolchain.cmake
echo "set(CMAKE_FIND_ROOT_PATH_MODE_PROGRAM NEVER)" >> toolchain.cmake
echo "set(CMAKE_FIND_ROOT_PATH_MODE_LIBRARY ONLY)" >> toolchain.cmake
echo "set(CMAKE_FIND_ROOT_PATH_MODE_INCLUDE ONLY)" >> toolchain.cmake
fi
if wget --version >/dev/null 2>&1; then
echo "WGET = \"`which wget`\" -c --passive" >> config.mak
elif test -z `curl --version >/dev/null 2>&1`; then
echo "WGET = \"`which curl`\" -L -O" >> config.mak
else
echo "You need at least wget or curl to fetch the packages." >&2
exit 1
fi
if svn --version >/dev/null 2>&1; then
echo "SVN = \"`which svn`\"" >> config.mak
else
echo "You do not have a subversion client in your PATH." >&2
fi
if git --version>/dev/null 2>&1; then
echo "GIT = \"`which git`\"" >> config.mak
else
echo "You do not have a Git client in your PATH." >&2
fi
if test -z "$CONTRIBS_RELEASE"; then
echo "EXTRA_CFLAGS += -DNDEBUG" >> config.mak
set +x
echo
echo "*****************************************************************"
echo "* If you need contribs with all debug information, run this *"
echo "* line and compile the libraries on your own. *"
echo "* CONTRIBS_RELEASE=no ./bootstrap *"
echo "*****************************************************************"
fi
if test $HAVE_DARWIN_9; then
set +x
echo
echo "*****************************************************************"
echo "* We are using GCC-4.2 on OS X, so compilation WILL FAIL if it *"
echo "* is NOT installed. *"
echo "*****************************************************************"
fi
if test $HAVE_DARWIN_32; then
set +x
echo
echo "*****************************************************************"
echo "* VLC will be compiled in 32bit mode. *"
echo "* *"
echo "* Re-run with the x86_64-apple-darwin* argument to turn on *"
echo "* 64bit compilation for Intel-based Macs, whereas * is either *"
echo "* 9 or 10 depending on your Darwin version. *"
echo "* There is NO PPC64 support right now. *"
echo "*****************************************************************"
fi
if test $HAVE_DARWIN_64; then
set +x
echo
echo "*****************************************************************"
echo "* VLC will be compiled in 64bit mode using the 10.5 SDK. *"
echo "*****************************************************************"
set -x
fi
case `uname` in
Linux)
CPUS=`grep -c ^processor /proc/cpuinfo`
;;
*)
CPUS=1 # default
;;
esac
echo "MAKEJOBS = -j$CPUS" >> config.mak
echo
echo "Using $CPUS processors"

8.终端执行命令:
cd /VLC/vlc/extras/package/ios (这里要自己改成绝对路径)
./build_for_iOS.sh
该脚本执行会遇到2处错误:
1.”/usr/bin/curl” -L -O http://live555.com/liveMedia/public/live555-latest.tar.gz1.
make[1]: *** [live] Error 1
make: *** [using-src] Error 2
这个错误不管,重新执行./build_for_iOS.sh又会继续编译。
2.”/usr/bin/curl” -L -O http://downloads.videolan.org/pub/videolan/testing/contrib/contrib-macosx-i386-34.tar.bz2
(cd tmp && tar jxvf ../contrib-macosx-i386-34.tar.bz2)
tar: Unrecognized archive format
tar: Error exit delayed from previous errors.
对于这个错误,先进入/vlc/extras/contrib目录,删除temp和/host/i686-apple-darwin11/ 下darwin这两个目录,然后手动去下载http://downloads.videolan.org/pub/videolan/contrib/contrib-macosx-i386-34.tar.bz2,替换该目录下的同名压缩包;该包正常大小为24.4M,而错误下载包只有168k;然后重新执行./build_for_iOS.sh,这下应该一切编译OK
9.继续执行命令:
cd/VLC/vlc/projects/macosx/framework
xcodebuild -project MobileVLCKit.xcodeproj -target “Aggregate static plugins” -configuration “Release” -sdk iphoneos6.0 SDKROOT=iphoneos6.0 VALID_ARCHS=armv7 ARCHS=armv7
编译OK显示build success
xcodebuild -project MobileVLCKit.xcodeproj -target “MobileVLCKit” -configuration “Release” -sdk iphoneos6.0 SDKROOT=iphoneos6.0 VALID_ARCHS=armv7 ARCHS=armv7
编译OK显示build success
cd /VLC/MediaLibraryKit
ln -s ../../vlc/projects/macosx/framework/build/Release-iphoneos External/MobileVLCKit
xcodebuild -project MobileMediaLibraryKit.xcodeproj -configuration “Release” -sdk iphoneos6.0 SDKROOT=iphoneos6.0 VALID_ARCHS=armv7 ARCHS=armv7
编译OK显示build success
10.进入VLC/MobileVLC目录,打开项目文件,Bundle identifier改成自己的,连接真机编译运行OK,拷贝几个媒体文件到Documents里,启动后就有文件列表了。
参考网址:
github
stackoverflow